A Guide to Creating and Running Live Action Role Playing Games


last updated: March 24, 2005

Welcome to my guide to creating and running a live action role playing (LARP) game. I've compiled a bunch of advice, experience and research into a series of categories that game masters (GMs) might want to look over and decide if they've considered everything for their games. Just click on a topic to go to a web page containing information about it. If you have any comments, you can email me (Michael McAfee) at mdm@haven.org.

Game Concept

World building

Characters

Plots

Mechanics

Game locations

Preparing for the game

During the game

After the game

References